Azreal, who acts as the conscience of LOUD and makes me question many of things I do with the AI I want to take a paragraph here and mention a few of those We're most proud of our community, and we get a great deal of support from all over the planet, in the various aspects of the whole project, be it community support from the numerous contributors that answer endless questions, and not just about LOUD but Supreme Commander in general. To that end, our users have provided, and continue to provide a great deal of the data that helps us do that, thru the replays they submit, and the extremely wide variety of ways in which they use the flexibility of the LOUD Project, to get the type of game that satisfies them the most. This is very different than previous years, because most of what we do these days isn't new code or new features, but tuning the operation of what we've already built, and getting all the many moving parts working together better than they've done before. Going back to the first week of March, 2021 - and reviewing our changelog (which you can review from the front screen of our launcher) - you can see the great many internal changes and tuning operations that have taken place with LOUD. We had over 30 updates to the core LUA files this year, and a great many small, and less obvious changes went into those - along with the introduction of a few new units, and some revisions to the existing units, overall - LOUD has moved a lot closer to the goals we set for ourselves when we started out some eight years ago. I don't have a lot of visuals to offer this year, as most of the real work was internal. Well - it seems another year has gone by.
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