* Kiln - How much time is a player spending standing inside a kiln/forge? This seems like a one in a hundred games nitpicking. Besides, gspires are expensive, they should be hard to kill. You can still take out the lung with a group of tanks. * Gun Spire modified arc stream - Uh, good, that was the point, to keep a player from driving up under it and single handedly taking out a gun spire or its lung. BTW, the collision_hc is still the same size as the original stronghold. Plus all the scion buildings are generally bigger than the ISDF ones, so it's supposed to be big. * Stronghold - it's a big sci-fi exhaust stack pumping out fiery plasma smoke from producing weapons of war – kill, kill, kill muwahahhaha. I’ve tried to explain my reasoning to your points below. Mase wrote:The animation for the stronghold. I will try to fix this problem and add a new upload of the zip file, though it may be a couple of days before it gets on moddb. It may be using an older version, cuz it really shouldn’t be doing any sort of Coxxon folder thing. I’ll go back and take a look at the installer. Just use the desktop shortcut, make sure that BZIIRemodeled.cfg (don’t edit this file) and BZIIRemodeled.pak is in your main Battlezone folder, and get rid of the “Coxxon” folder stuff. It was just supposed to make a desktop shortcut – that points only to the bzone.exe. I had had a Startmenu shortcut setup at one time, but removed it (I thought) from the installer. Hmm … on the Coxxon folder issue, I had set up the installer to not even make a Coxxon folder shortcut, which is all it ever was meant to be, not an actual folder. cfg files to the root of your install and add -config BZIIRemodeled.cfg to your shortcut and you're good to go. RedDevil wrote:i get the same, but just move the.
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